January 24, 2015

Sword Art Online I & II

First review of the year goes to one of my personal favorite anime series: Sword Art Online. It has been almost three years since SAO was released and I have to admit that amidst all the mixed responses from the community, especially the criticism and negativity that revolved around the series, I thoroughly enjoyed SAO. So much so that it has become a personal favorite of mine, earning its place in my growing list of top anime. Although I can’t really put this into much detail, there is something about SAO that really lights up my flame and keeps me at the edge of my seat every episode. Having not read the source material (ie. the light novels) really helps in this aspect, so even if the series missteps in its adaptation, it is still a pleasure nonetheless. The rest of this post contains spoilers.

~reality or reality~
In my personal opinion, one of the main reasons that grants SAO its popularity is its exploration of virtual reality, the wonders, the vices, and its effects on the human condition; an important aspect and theme that overlies the entire series. The messages that are conveyed ring close to home and provide us with truth beyond the world of anime as there is no doubt that sometime in the near future, virtual reality will become reality. Heck, today’s OculusRift may become a NerveGear tomorrow or an AmuSphere the following day. And then there are the big questions that is focused more so in SAO II than the first season. What do we consider as reality? With technologies that enable one to actually feel and sense within the virtual, and the application of VR into projects such as Medicuboid, the line that divides the virtual world from real-life really begins to blur. SAO likes to pull our finger and does exaggerate this idea a tad bit, introducing the Cardinal system that continually adapts without the need of human maintenance, and the very human-like Yui who I still don’t understand for the life of me how she came to be the AI she is at present. But whether or not we will see a genius like Kayaba Akihiko outside the anime be born and make this possible, with the advent of virtual reality, our world and the world depicted by SAO will nonetheless converge.
~the secret sauce~
Something to tease the mental awareness is not enough to appease the hungry appetite of entertainment. The main meal must always come along with entrĂ©e and dessert. Add action, fantastic visuals, fun slice-of-life-moments, romance, and a decent soundtrack, and you have the secret sauce that makes SAO such a great watch. In fact, the overall premise behind the majority of the SAO arcs is actually fairly simple in its design, following the classic good triumphs over evil troupe that is characterized by obvious overarching villains (Kayaba Akihiko, Sugou Nobuyuki, Death Gun) and a nonchalant hero (Kirito). That simplicity blended with the seriousness and intensity of the show’s recurring life-death themes complement well with each other into what I would like to call a ‘satisfying symbiosis’. There are exceptions of course, being Calibur which stands as a filler, and Mother’s Rosario which is something special altogether.
~kirito x asuna~
No doubt one of the best anime couples of all time. The development and portrayal of their relationship throughout the series was done so well that I was completely sold by the end of the Aincrad arc. Kudos to the 2-3 episodes that were spent dedicated on building the two together – one of my favorite parts of the series. If Aincrad wasn’t enough, then Alfheim Online did the job in exploring their relationship with a plot that is centered on Kirito rescuing Asuna, the damsel in distress. Although the harem element is still present throughout the series, Kirito and Asuna’s relationship has completely overshadowed that idea. It really is a breath of fresh air to see a main male protagonist get the right girl with their relationship being forthright, instead venturing into the world of indecisive polygamy.
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Sword Art Online (ie. Aincrad) (Season I: Episodes 1-14)
Ten thousand people log in to Sword Art Online. They find themselves trapped within the VRMMORPG, unable to log out in a death game orchestrated by the creator, Kayaba Akihiko. If one gets killed in Sword Art Online, they die in real life. Players find themselves either joining the clearing squad to clear the game or settling to life in Aincrad. Two years pass and Sword Art Online is cleared, ending the death game.

Whenever Sword Art Online is mentioned, I always think of this arc. What made this arc so interesting is its focus not on the main issue at hand (clearing the game), but on the detail of life in Aincrad. It was fascinating to watch as people adapt to the new world itself, with the introduction of new friends and characters that occur in an episodic format as we follow Kirito’s journey within Aincrad. There were plenty of slice-of-life moments, romance, and mystery to keep the secret sauce flowing, mixed with hints of plot progression here and there which eventually leads to Kirito’s fight with Heathcliff (Kayaba Akihiko) and the resolution of the game. 

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Alfheim Online (Season I: Episodes 15-24)
Sword Art Online is cleared and a majority of the remaining survivors wake up into the real world after two years of being in a comatose state, however Asuna and 300 other players are still trapped, their consciousness elsewhere. A new villain, Sugou Nobuyuki, emerges and takes advantage of coma-Asuna to form an arranged marriage in real-life. Kirito finds out that Sugou is responsible for trapping Asuna’s consciousness within the VRMMORPG, Alfheim Online. Kirito enlists the help of Suguha, his younger sister, and sets out to rescue Asuna before the arranged marriage occurs.

In my opinion, this was the weakest arc out of both seasons of SAO. The pacing was a bit awkward and there were a few plot details that lacked exposition. Other than that, the secret sauce was still there and ALO was just as enjoyable to watch. We were finally able to see the real world outside of Aincrad, and delve into the real Kirito (Kirigaya Kazuto) and Asuna (albeit in a coma). Suguha, the main heroine and her incestial circumstances was interesting. But in comparison to Asuna in Aincrad and Mother’s Rosario, and Sinon in GGO, I felt like her character was a bit underwhelming. Characters aside, the plot was linear and very definitive in following the ‘hero rescuing the damsel in distress’ route, with an obnoxious, over-the-top villain to boot. Yes. Every time I see that bastard (Sugou) on screen, I just want to punch his face to the ground. What he does to Asuna is utterly unforgivable and it was sheer joy to see Kirito finally whip out the punishment he deserves.

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Gun Gale Online (Season II: Episodes 1-14)
Asada Shino is introduced as the main heroine. She plays GGO as a form of self-therapy for her traumatic fear of guns. Deaths occur in the real world coinciding with player deaths in GGO by a player calling himself Death Gun. Investigator Seijirou Kikuoka convinces Kirito to enter GGO and investigate Death Gun. Kirito befriends Sinon (Shino’s avatar) in GGO and they both enter the BoB tournament together where, after extensive competition, they eventually qualify for the finals of the tournament. Kirito meets Death Gun and remembers his traumatic experience of PKing in SAO. Kirito and Sinon decide to take out Death Gun in the finals. Death Gun’s ultimate target is Sinon. Kirito solves the mystery of Death Gun and saves Shino in real life.

Given that Sword Art Online (Aincrad) and Alfheim Online were both full-on fantasy-based, Gun Gale Online being the steam-punk first-person-shooter VRMMO it is, brought upon  a nice change-of pace along with a darker, robust, and more dynamic feel to it. And then there are the guns. And the united cries of joy from  fanboys alike. FPS in virtual reality is every man’s dream and that really goes to show with the GGO populace equating to a testosterone-filled sausage-fest minus Sinon, the almost-trap Kirito, and the white-haired-beauty Jyuushi X. Stereotypes aside, the GGO arc felt more approachable, probably because of its slower place and greater focus on the events, backstory and character development in real life with which we can relate upon, as opposed to that in-game – this is especially true with the arc’s spotlight on Shino, her PTSD, and how she handles her life. Speaking of Shino, I would like to give props to the Sinon fan-service A-1 Pictures has kindly provided for us. SAO surprisingly doesn’t have a lot of fan-service (except for that one episode during the Aincrad arc) so this is probably the most we will get.

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Calibur (Season II: Episodes 15-17)
Kirito and Suguha trigger a quest to obtain the legendary sword Excalibur. Kirito and co. (now with Sinon) venture down into Jotunheimr to defeat Thrym, the frost giant king, and retrieve Excalibur. A giant trap awaits! (literally!).

This arc was all about fun, probably to help us recuperate from the climatic GGO ending, and give us time to buy tissues for Mother’s Rosario. Given that Mother’s Rosario is seven episodes long, Calibur does its job in filling up the remaining three episodes to cater for SAO II’s 24 episode journey. But don’t get me wrong as Calibur is actually canon (a side story to be exact, detailing how Kirito obtains Excalibur which is present in Mother’s Rosario and undoubtedly in future arcs). What I found most enjoyable about this arc aside from the refreshing change of pace is the focus on all the other characters that we know so well (they finally get some screen-time!). Out of all the characters, Klein takes the cake in being my favorite from this arc. Bringing the comedy-relief and personality, what is not to like about him? On another note, Klein x Skuld!

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Mother’s Rosario (Season II: Episodes 18-24)
Asuna hears about the undefeatable Zekken and decides to challenges her. Asuna loses but impresses Zekken who introduces herself as Konno Yuuki. Yuuki convinces Asuna to join her party composed of Sleeping Knights members to clear a boss room and have their names engraved on the Swordmen’s Monument. After accomplishing that feat, Yuuki suddenly disappears. Asuna searches and finds Yuuki in real life and discovers that Yuuki is actually a terminally-ill patient using Medicuboid and virtual reality as means of living. Asuna takes Yuuki to experience school-life. Eventually, Yuuki passes away and a lot of tears are shed.

Mother’s Rosario is without doubt one of the strongest arcs out of both seasons of SAO, with the Aincrad arc outclassing it just a little, purely because of Aincrad’s entertainment value as opposed to the emotional journey of Mother’s Rosario’s. Unlike previous arcs, the main protagonist this time isn’t Kirito, but Asuna, and it was great to see her develop as a character in the real world. With that being said, the main star of the arc has to be Yuuki. Sympathizing with the circumstances that led to her struggles, seeing her courage and warmth despite being terminally ill, and watching her experience her last moments with all her friends, is truly heart-wrenching. It got the best of me even when I was expecting it, with manly tears being shed. To accomplish such a feat, I can confirm that the adaptation of Mother’s Rosario was greatly executed – kudos to A-1 Pictures. 

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~looking ahead~
With season two of Sword Art Online done, I am looking forward to hopefully a third season. I still haven’t read the light novels, but I heard that there is a lot more content that has yet to be adapted. If my fanboy prayers do come true, and a third season is in the green, then it is most likely that the Alicization arc will be animated, which I have been told is absolutely fantastic.

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